Learning in Motion: Curiosity, Creativity, and Confidence on Full Display

Lauryn Herron • January 13, 2026

CODE313 x Star Factory S.T.E.A.M. SLAM School Tour x George Crockett Academy

Learning in Motion: Curiosity, Creativity, and Confidence on Full Display


The CODE313 x Star Factory S.T.E.A.M. SLAM School Tour made an exciting stop at George Crockett Academy, bringing a full-scale, immersive STEAM eXperience to approximately 300 students. For one unforgettable day, students stepped into a world of technology, creativity, and hands-on discovery,  and their excitement said it all. From the moment the activations began, scholars were fully engaged, eager to explore every station and learn how technology works beyond the screen.


A High-Energy STEAM eXperience


George Crockett Academy was transformed into a vibrant STEAM environment where students rotated through CODE313’s signature activations. Each eXperience was designed to be interactive, approachable, and inspiring, giving scholars the opportunity to try new technologies, ask questions, and imagine what’s possible. The energy throughout the day was contagious, with students cheering each other on, sharing discoveries, and proudly showing off what they learned.


Hands-On Activations That Sparked Big Questions


Students eXperienced the full lineup of S.T.E.A.M. SLAM activities:


  • Virtual Reality (VR):
    Scholars explored immersive digital worlds and simulations, many e
    Xperiencing VR for the first time. The excitement quickly turned into curiosity about how VR is built and how they could access it themselves.
  • Augmented Reality (AR) & Merge Cubes:
    Using AR tools and Merge Cubes, students interacted with 3D digital objects in real time, blending physical and digital learning in a way that felt like magic. This station sparked nonstop questions and creativity.
  • Drone Flight & Simulation:
    Students practiced navigating drones through simulated environments, learning the basics of flight, control, and problem-solving.
  • Blaze Pods Reaction Challenges:
    Fast-paced, movement-based challenges kept students energized while demonstrating how technology connects to performance, data, and reaction time.
  • Box Stacking Competition:
    A team-based engineering challenge that encouraged collaboration, balance, and creative problem-solving, with plenty of excitement and friendly competition.


Throughout the day, students were interviewed about their eXperiences, eagerly sharing what they enjoyed most and what surprised them. Many asked questions like:


“How can I get a VR headset?”
“Where can I get Merge Cubes?”
“How can I learn to do this at home?”

Those questions are the spark we aim for.


Inspiration That Extends Beyond the Day

By the end of the experience, students left excited, confident, and inspired, with a new understanding that technology isn’t just something they consume, but something they can explore, learn, and create. The George Crockett Academy stop was a powerful reminder of what happens when exposure meets opportunity. When students see themselves reflected in STEAM spaces, their horizons expand, and so do their goals.


Looking Ahead


We’re grateful to George Crockett Academy and our partners at Star Factory for welcoming CODE313 into their school community. Seeing hundreds of students light up with curiosity and excitement reinforces why we bring S.T.E.A.M. SLAM directly to schools.


At CODE313, we’re committed to building pathways, sparking interest early, and making STEAM accessible, one eXperience at a time.


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